Return to Video

Action 52 - Angry Video Game Nerd - Cinemassacre.com

  • 0:23 - 0:26
    It's a Nintoaster. And yes, it works.
  • 0:31 - 0:34
    He's gonna take you back to the past
  • 0:35 - 0:38
    To play the shitty games that suck ass
  • 0:38 - 0:47
    He'd rather have a buffalo take a diarrhea dump in his ear
  • 0:47 - 0:55
    He'd rather eat the rotten asshole of a roadkill skunk and down it with beer
  • 0:55 - 0:59
    He's the angriest gamer you've ever heard
  • 0:59 - 1:04
    He's the Angry Nintendo Nerd
  • 1:04 - 1:08
    He's the Angry Atari Sega Nerd
  • 1:08 - 1:13
    He's the Angry Video Game Nerd
  • 1:20 - 1:23
    Are you ready for some action? Some Action 52?
  • 1:23 - 1:29
    I suppose so, because I get requests for this game all the time, like this one right here.
  • 1:29 - 1:36
    "Action 52. Fuck this game, please do a review of it. You asshole. Thanks."
  • 1:36 - 1:39
    Wow. I guess I gotta do it now.
  • 1:39 - 1:44
    Let's start with the cartridge. It's the freak misfit of the NES library.
  • 1:44 - 1:48
    Games came in gray, black, blue, silver, gold,
  • 1:48 - 1:55
    but clear? You can tell just by looking at it, this is a game that's so bad, it has nothing to hide.
  • 1:55 - 2:02
    Another thing, if you play it for more than an hour, not that you'd want to, it gets really hot and smells like burning plastic.
  • 2:02 - 2:07
    It's not because of the toaster. The same thing happens if you play it in the top-loader.
  • 2:07 - 2:13
    Not only is this game crap, but it's crap that comes with a price: $199.
  • 2:13 - 2:18
    That's a lot of money, but there's 52 games, so let me calculate this.
  • 2:18 - 2:23
    $199 divided by 52 equals...
  • 2:23 - 2:28
    uh...well, you gotta pay tax, too, so let's just say $4 a game.
  • 2:28 - 2:37
    Wow. What a deal! 52 action-packed games bundled into one cartridge? All for an efficient price? It was every kid's dream.
  • 2:37 - 2:41
    More games! More games! Yeah!
  • 2:41 - 2:42
    Lights...
  • 2:42 - 2:43
    Lights...camera...
  • 2:43 - 2:48
    Lights...camera...Action 52! Awww!
  • 2:48 - 2:50
    Where'd they get the music?
  • 2:50 - 2:54
    [hip-hop]
  • 2:54 - 3:00
    Okay, um, the significance? "It Takes Two", Action 52?
  • 3:05 - 3:06
    [GAME] Make your selection now.
  • 3:06 - 3:14
    [AVGN] Well, let's get this thing started. We're gonna have ourselves a little marathon here and determine if the $199 was worth it.
  • 3:14 - 3:17
    Game #1, "Firebreather".
  • 3:19 - 3:22
    Okay, well, it's pretty self-explanatory.
  • 3:22 - 3:26
    And would you know this is the only game on the entire cartridge that's two players only?
  • 3:26 - 3:32
    Gee, which game should we start with? Well, how 'bout the only game you can't play alone?
  • 3:32 - 3:34
    Well, that's $4 wasted already.
  • 3:34 - 3:37
    #2, "Starevil".
  • 3:42 - 3:45
    Who's gonna dodge that?! Nobody! Not the first time!
  • 3:45 - 3:49
    You'd have to know, "Oh, this is gonna be a vertical 2D shooter,"
  • 3:49 - 3:53
    "and there's gonna be an obstacle immediately at the start of the game."
  • 3:53 - 3:57
    That's one way to get you on your toes. Other than that, it's real easy.
  • 3:57 - 4:01
    As long as you keep firing, none of the enemies come anywhere near you.
  • 4:01 - 4:05
    I guess that makes sense. If I was an intergalactic vacuum cleaner getting shot at,
  • 4:05 - 4:10
    I'd be like "Oh, fucking hell! There's a menorah shooting Q-Tips, get outta the way!"
  • 4:10 - 4:12
    Not even the first level boss wants to be involved.
  • 4:12 - 4:17
    Sometimes, it doesn't show up at all, and you're stuck in a dead-end.
  • 4:17 - 4:23
    What happened? Did the game give up? Ugh, that's another $4. Next.
  • 4:23 - 4:25
    #3, "Illuminator".
  • 4:27 - 4:32
    You're not even allowed to see in this game? Real fun idea.
  • 4:32 - 4:36
    For a room that has about a thousand lightbulbs, it sure goes dark a lot.
  • 4:36 - 4:40
    And they're just decoration. Thought you could light a room with a light?
  • 4:40 - 4:47
    No, you gotta kill vampires. But after you've killed one, you only get one second before the room goes dark again.
  • 4:49 - 4:52
    Who wants to play a game that's pitch black?
  • 4:52 - 4:55
    It's so black I can see my reflection in the screen.
  • 4:55 - 5:01
    The question is, how much more black could this be? And the answer is none.
  • 5:01 - 5:06
    And no, you can't go any higher. This is it. Great fucking game.
  • 5:06 - 5:12
    #4, "G-Force Fgt."...what? Or, just "G-Force".
  • 5:12 - 5:14
    It's another 2D shooter.
  • 5:14 - 5:18
    You know what? This would be okay for Atari 2600.
  • 5:18 - 5:21
    The only two controls are move and shoot.
  • 5:21 - 5:25
    This game was made in 1991, the same year Super NES came out.
  • 5:25 - 5:32
    Not to mention, if you want to play a good 2D side-scroller game on the NES, try fuckin' Lifeforce.
  • 5:32 - 5:36
    And what is this anyway? An inside-out dolphin shooting at roadkill toads?
  • 5:36 - 5:38
    I don't know, I'm just using my imagination.
  • 5:38 - 5:42
    That's all you have when you play this miserable pile of goat shit.
  • 5:42 - 5:47
    #5, "Ooze". (sarcasm) Oh, wow! A title screen? Really?
  • 5:48 - 5:51
    (normal) Oh my god, it's...it's...
  • 5:51 - 5:51
    Shitpickle shitpickle shitpickle...
  • 5:51 - 5:52
    Whoa-hoa!
  • 5:52 - 5:53
    ...shitpickle shitpickle shitpickle...
  • 5:53 - 5:54
    Whoa!
  • 5:54 - 5:54
    ...shitpickle...
  • 5:54 - 5:55
    Pickle!
  • 5:55 - 5:56
    Sh-sh-sh-sh-sh-shit.
  • 5:56 - 5:57
    Ahahahah.
  • 5:57 - 5:58
    Shitpickle.
  • 5:58 - 6:01
    Alrighty then, okay.
  • 6:01 - 6:05
    Well, this is the first game that uses the B button. For jumping!
  • 6:05 - 6:09
    Any gamer who grew up with Super Mario Bros. expects A to jump.
  • 6:09 - 6:11
    But that's the least of our worries.
  • 6:11 - 6:15
    To jump over a hole, you have to tap the B button and then press over.
  • 6:15 - 6:20
    If you're holding the B button like you normally would, it locks you vertically, until you let go.
  • 6:20 - 6:23
    It's an anomaly of game programming.
  • 6:23 - 6:28
    You know what's really weird? Whenever you restart the menu, it always starts at Ooze.
  • 6:28 - 6:34
    Is that the programmers' personal recommendation? Well, so far, every one of these games is a bomb!
  • 6:34 - 6:39
    But out of 52, I'm sure that eventually we'll find one that's decent.
  • 6:41 - 6:43
    I hope!
  • 6:43 - 6:45
    #6, "Silver Sword".
  • 6:45 - 6:48
    Well, green, green, and more green.
  • 6:48 - 6:54
    What is this? A cabbage patch on a golf course? Infested with killer scrotums?
  • 6:54 - 7:01
    This is a disgrace to the NES, the same platform that brought us games like Legend of Zelda. Silver Sword.
  • 7:01 - 7:05
    The sword isn't even silver! Maybe it's corroded.
  • 7:05 - 7:10
    #7, "Critical BP." Or "Crytical Bypass".
  • 7:10 - 7:12
    Oh, now it's spelled with a Y?
  • 7:13 - 7:16
    Ugh, that's dreadful. It's like an optical illusion.
  • 7:16 - 7:21
    Well, that's pretty bad, when the game causes eyestrain and you can't even fucking look at it.
  • 7:21 - 7:26
    What is this, anyway? A pogo ball on a Segway shooting at birthday presents?
  • 7:26 - 7:32
    Ugh, Crytical Bypass! It's critical that you bypass this game!
  • 7:32 - 7:34
    #8, "Jupiter Scope".
  • 7:34 - 7:36
    Nice. Another space shooter.
  • 7:36 - 7:41
    This time you're a dead whale shooting at flaming condoms. That's what it looks like!
  • 7:41 - 7:46
    The screen never moves. It's like Space Invaders, except without many invaders.
  • 7:46 - 7:49
    Half the time, you're just sitting around waiting!
  • 7:49 - 7:52
    Come on, give me something to shoot at!
  • 7:52 - 7:58
    Losing at this game is impossible. Just hold down the fire button and move back and forth.
  • 7:58 - 8:00
    Okay, what's next?
  • 8:00 - 8:05
    #9, "Alfredo". Or, "Alfred n' the Fettuc".
  • 8:05 - 8:07
    Yeah, fettuc! You never heard of fettuc?
  • 8:10 - 8:13
    What happened? Where's the fucking game?
  • 8:22 - 8:27
    [crickets]
  • 8:27 - 8:30
    Well, there's no game here. What happened?
  • 8:30 - 8:35
    Did the programmers pass out, or did they just figure nobody would check all 52 games?
  • 8:35 - 8:44
    Well, that's $4 wasted. But I guess I can't say I'm really too excited over playing a game called Alfredo, also known as "Alfred n' the Fettuc".
  • 8:44 - 8:47
    #10, "Operation Full Moon".
  • 8:47 - 8:50
    Now that's puke green if I ever saw it.
  • 8:50 - 8:58
    The nauseating hue combined with a texture of vomit makes me think that this game ate Silver Sword and barfed it out.
  • 8:58 - 9:02
    #11, "Dam Busters". Those damn busters.
  • 9:02 - 9:05
    Well, it should've been called "Alien Beaver Tomato Fight".
  • 9:05 - 9:10
    That's all it is! You're a beaver shooting tomatoes and navigating through a maze.
  • 9:10 - 9:12
    Oops, dead end.
  • 9:12 - 9:18
    What the shit? You can't go back?! I'm trapped?! You're shitting me!
  • 9:19 - 9:22
    This game is shitting me.
  • 9:27 - 9:29
    #12, "Thrusters".
  • 9:29 - 9:35
    Another space shooter. Well, it's the same game as before, just different graphics.
  • 9:35 - 9:39
    Where do they come up with these objects? I'm running out of imagination here.
  • 9:39 - 9:45
    I can't decipher anything - especially when the game starts having a fucking seizure!
  • 9:45 - 9:47
    #13, "Haunted Hill".
  • 9:47 - 9:52
    Wow, a human being. I can't believe it actually looks like something.
  • 9:52 - 9:54
    Man, her boobs are bigger than her head.
  • 9:54 - 10:01
    It's a shitty side-scroller with the same bad controls as Ooze. Sadly, it's the best game so far.
  • 10:01 - 10:07
    Out of the way, you fucking ghosts, here comes Mrs. Tits, jumping like she's on the moon!
  • 10:07 - 10:12
    Die, you onion face balloon floating, uh...thing!
  • 10:12 - 10:15
    I died? By touching the air?!
  • 10:15 - 10:17
    #14, "Chill Out".
  • 10:17 - 10:20
    I wish I could chill out! This is horrendous!
  • 10:20 - 10:26
    This one's basically an Eskimo snowball massacre. Climb down shits and ladders and throw snowballs.
  • 10:26 - 10:31
    What this? I died in mid-air?! That seems to be a theme we're running into here.
  • 10:31 - 10:34
    This game...doesn't even care it sucks.
  • 10:36 - 10:41
    Gee, how much money did we waste so far? Like, $56, I think?
  • 10:41 - 10:45
    That's already exceeded the average price of a Nintendo game.
  • 10:45 - 10:47
    #15, "Sharks".
  • 10:47 - 10:52
    Yeah. Sharks. Sometimes sharks. Most of the time not.
  • 10:52 - 10:56
    Well, you're stuck on this one screen, but you sure have full rein.
  • 10:56 - 11:00
    You can swim through the ocean floor.
  • 11:00 - 11:05
    And that's all it is. Just hope for sharks to come and...shoot 'em.
  • 11:05 - 11:07
    #16, "Megalonia".
  • 11:07 - 11:09
    Another space shooter?!
  • 11:09 - 11:13
    Flying through McDonald's arches? No thanks!
  • 11:13 - 11:16
    #17, "French Baker".
  • 11:16 - 11:20
    Oh, man! You're a chef and the kitchen is really getting out of hand.
  • 11:20 - 11:24
    Everything's trying to kill you, hoagies, envelopes, and doughnuts.
  • 11:24 - 11:28
    And what do you do? Hit 'em with your rolling pin and don't drop down.
  • 11:28 - 11:32
    You'll disintegrate. That's always nice.
  • 11:32 - 11:35
    #18, "Atmos Quake".
  • 11:35 - 11:40
    Ugh, another space shooter?! I pass.
  • 11:40 - 11:47
    (sigh) I'm only up to #19? Geez...fuck!
  • 11:47 - 11:50
    #19, "Meong".
  • 11:53 - 11:55
    What...the...fuck?!
  • 11:57 - 12:05
    Okay, get this. You move from square to square, hoping that the next square won't make you explode.
  • 12:05 - 12:11
    So, it's like a memory game that can only be done with trial and error. Good lord.
  • 12:11 - 12:13
    #20, "Space Dreams".
  • 12:13 - 12:16
    Oh, my! What's this gonna be?
  • 12:16 - 12:19
    Why, of course! Another space shooter!
  • 12:19 - 12:25
    This time, you're a pacifier shooting at weird dolls, rabbits, and safety pins.
  • 12:25 - 12:29
    Safety pins as enemies in a video game...
  • 12:31 - 12:33
    Where do they come up with this stuff?
  • 12:34 - 12:41
    Gee, what kind of enemy could I have for this game? I have 32 games left I have to program, so I have to hurry up.
  • 12:42 - 12:45
    Ah, safety pin! That'll be perfect!
  • 12:47 - 12:48
    Next game.
  • 12:48 - 12:51
    #21, "Streemerz".
  • 12:51 - 12:54
    You're a clown climbing up platforms like Spider-Man.
  • 12:54 - 12:58
    Ooh, a rabbit in a hat. What does that do?
  • 12:58 - 12:59
    Nothing at all.
  • 12:59 - 13:02
    A bag of money? How about that?
  • 13:02 - 13:08
    It turns into a green frowning face? Is that supposed to teach you a lesson that taking money is greedy?
  • 13:08 - 13:11
    No, I think I'm reading way too deep into it.
  • 13:11 - 13:14
    Oh, then the game crashes. Good.
  • 13:14 - 13:17
    #22, "Spread Fire".
  • 13:17 - 13:20
    What is this? They should've called this "Shooter Games 52"!
  • 13:20 - 13:26
    This time, you're a lobster. You don't go anywhere, and half the time, there's nothing to shoot at.
  • 13:26 - 13:32
    These kind of games must have been the easiest to design. Make a black background, cover it in dots, and call it space.
  • 13:32 - 13:35
    You know what? It's getting old.
  • 13:35 - 13:40
    #23, "Bublgum Rosy". Or, "Bubble Gum Rossie."
  • 13:40 - 13:45
    (sarcasm) Yay! I've always wanted to play a game where I'm a little girl shooting bubbles!
  • 13:45 - 13:50
    (normal) Wait a minute, you can't even kill people? Well, what do you expect? They're bubbles.
  • 13:50 - 13:52
    You can jump on the enemies.
  • 13:53 - 13:56
    Or wait...can you?
  • 13:56 - 14:02
    And falling in spikes...doesn't hurt you. This game...has no rules.
  • 14:02 - 14:04
    #24, "Micro Mike".
  • 14:04 - 14:08
    Wow! Look out, Micro Mike! You're going too fast!
  • 14:08 - 14:10
    Even if you have the quickest reflexes,
  • 14:10 - 14:15
    you'll never be able to avoid the walls or other random objects that stand in your way.
  • 14:15 - 14:18
    If only Micro Mike would slow the fuck down!
  • 14:18 - 14:21
    #25, "Underground".
  • 14:21 - 14:25
    Well, at least it looks like underground.
  • 14:25 - 14:32
    Wait a minute, this guy can fall down 50 feet and survive, but if he touches the mushrooms, he spins around like a bowling pin and dies?
  • 14:32 - 14:36
    And what am I supposed to do here? What do I do?
  • 14:39 - 14:43
    Wow, 25 shitty games...and still going.
  • 14:43 - 14:48
    This is an endurance, man. I've never played such a huge compilation of crap in my life.
  • 14:48 - 14:54
    Was the whole idea to make so many shitty games that there'd be no more shitty games left to make?
  • 14:54 - 15:00
    Out of all these, there's got to be at least one that's...tolerable.
  • 15:00 - 15:04
    #26, "Rocket Jock". Or, "Rocket Jockey".
  • 15:04 - 15:12
    (sigh) You're a cowboy on a rocket with a lasso. If you actually use the lasso, that would be kind of cool.
  • 15:12 - 15:15
    But I guess they figured they didn't have enough games that shoot.
  • 15:15 - 15:22
    Yeah, kill those cows. Turn them into, uh...a bowl of cereal with a puppy dog.
  • 15:22 - 15:24
    #27, "Non Human".
  • 15:24 - 15:29
    Well, isn't that an appropriate title? Everything about these games are non-human.
  • 15:29 - 15:35
    Except for that very human like face. Or are they aliens? Or what are these for?
  • 15:35 - 15:41
    Other than the faces just being the area where you die, which takes up half the screen.
  • 15:41 - 15:45
    Ugh, you know you're playing a great game when you can't even jump over a hole.
  • 15:45 - 15:52
    Augh, you can try all day, but you'll always fall down into the purple dimension of green faces.
  • 15:52 - 15:54
    #28, "Cry Baby".
  • 15:54 - 15:58
    By now, you'd be crying, so it's like the game is mocking you.
  • 15:58 - 16:01
    Okay, what's wrong with this picture?
  • 16:01 - 16:05
    Baby, adult? Baby, adult?
  • 16:05 - 16:08
    And what about him, huh? What the hell is going on here?
  • 16:08 - 16:12
    Why does the floor look like ice cube trays? What are you attacking with?
  • 16:12 - 16:15
    Why do you die when you fall off the furniture?
  • 16:15 - 16:19
    Why? What? Why?
  • 16:19 - 16:22
    #29, "Slashers".
  • 16:22 - 16:26
    Uh, Slashers? I thought it would be like a horror game.
  • 16:26 - 16:29
    Instead, it's a poor man's version of Double Dragon.
  • 16:29 - 16:33
    Saying that is being extremely generous.
  • 16:33 - 16:36
    It makes Bad Dudes look like a masterpiece.
  • 16:36 - 16:38
    At least the backgrounds change.
  • 16:38 - 16:40
    What are these? Beer steins?
  • 16:40 - 16:43
    You're not even allowed to walk past anybody.
  • 16:43 - 16:49
    When an enemy appears, you stop dead in your tracks and you can't move until you have a punching match to the death.
  • 16:49 - 16:52
    There's zero strategy, you just mash buttons.
  • 16:52 - 16:56
    And what are these, hookers? I guess this guy doesn't understand the concept of a hooker.
  • 16:56 - 16:58
    You're supposed to fuck her, not fuck her up.
  • 16:58 - 17:02
    Ungh, ungh, ungh! Die, boob lady! Ugh!
  • 17:02 - 17:04
    #30, "Crazy Shuffle".
  • 17:04 - 17:13
    Could the characters be any smaller? You're a tiny, indescribable object shooting tiny dots at other tiny objects.
  • 17:13 - 17:16
    Sounds like fun? Well, guess what, it isn't.
  • 17:16 - 17:18
    #31, "Fuzz Power".
  • 17:18 - 17:24
    Well, fuzz is right. You're some guy with a big nose, big feet, and lots of fuzz.
  • 17:24 - 17:28
    You roll around fighting blow dryers and hair combs.
  • 17:28 - 17:30
    What's that, popcorn?
  • 17:30 - 17:32
    Oh, no! I'm getting hit! I'm losing my fuzz!
  • 17:32 - 17:36
    Now I'm...naked. Yeah.
  • 17:36 - 17:39
    Whoever came up with this is an asshole!
  • 17:40 - 17:43
    Whoever came up with this is an ass(bleep)!
  • 17:44 - 17:45
    Ass!
  • 17:46 - 17:47
    Hole?
  • 17:48 - 17:51
    Ass(bleep)!
  • 17:51 - 17:54
    Television makes a lot of sense.
  • 17:54 - 17:57
    #32, "Shooting Gallery".
  • 17:57 - 17:59
    The easiest shooting game ever.
  • 17:59 - 18:02
    The targets never disappear until you hit them,
  • 18:02 - 18:05
    there's no time limit, you never run out of ammo,
  • 18:05 - 18:10
    and you can't die. Which means the game will never end.
  • 18:10 - 18:15
    Fortunately, you can go back to the menu by pausing the game and hitting Select.
  • 18:15 - 18:23
    Ugh, except for this game. The one fucking game that doesn't end crashes when you try to quit. Reset.
  • 18:23 - 18:25
    #33, "Lollipops".
  • 18:25 - 18:29
    Are you kidding me? Why not a sword or a machine gun?
  • 18:29 - 18:31
    Who wants a fucking lollipop?
  • 18:31 - 18:34
    How do you climb up a ladder? Wanna take a guess?
  • 18:34 - 18:37
    Pushing Up on the D-pad? No, you jump.
  • 18:37 - 18:40
    Who the hell jumps up a ladder?
  • 18:40 - 18:45
    And you know what? The controls in all these games are so bad, I've forgotten that B is jump and A is attack.
  • 18:45 - 18:49
    I've been playing for so long, I've sort of adapted to its crap factor.
  • 18:49 - 18:54
    I swear, next time I play a regular platformer, I'm gonna try jumping with B.
  • 18:54 - 18:57
    #34, "Evil Empire".
  • 18:57 - 19:03
    Ugh, game sprites so small you need a magnifying glass? That seems to be a theme here, too.
  • 19:03 - 19:07
    Look at that. There's some crazy shit going on over there.
  • 19:07 - 19:09
    I wanna join the party.
  • 19:09 - 19:14
    Oops, dying in mid-air. I can understand dying because you're jumping from too high,
  • 19:14 - 19:18
    but can't they at least make you die when you hit the ground?
  • 19:18 - 19:20
    #35, "Sombreros".
  • 19:20 - 19:26
    Well, I guess you're wearing a sombrero, shooting at vacuum cleaners on the street.
  • 19:27 - 19:29
    Not much to say.
  • 19:29 - 19:32
    I've lost all hope. 52 games, they all probably suck.
  • 19:32 - 19:37
    I could think of some pretty bad games, like Little Red Hood, that's a horrible game,
  • 19:37 - 19:41
    but at least it's one horrible game, not 52!
  • 19:41 - 19:43
    You know what's more fun than playing Action 52?
  • 19:43 - 19:46
    52-card pickup. You know how you play that?
  • 19:49 - 19:51
    Pick up the cards!
  • 19:51 - 19:57
    #36, "Storm Over the Desert". Ooh, another title screen.
  • 19:57 - 20:02
    So you're an army tank shooting at other army tanks which happen to be pink.
  • 20:02 - 20:07
    Also, there's no way to die. Anything you touch will explode.
  • 20:07 - 20:10
    Those pink tanks are fucking pussies.
  • 20:10 - 20:14
    What the hell? A giant Saddam Hussein?
  • 20:14 - 20:19
    How did they fuck up the scale this bad? The soldiers aren't giant, so why Saddam?
  • 20:19 - 20:23
    Now I'm getting tired of this. Can someone at least try to kill me?
  • 20:23 - 20:25
    Hey, you! You! Get over here!
  • 20:25 - 20:30
    Ungh! Pause and Select, get me out of here.
  • 20:30 - 20:34
    Well, at least we're in the home stretch. The third and final menu screen.
  • 20:34 - 20:38
    Another thing that gets incredibly annoying, whenever you die or reset,
  • 20:38 - 20:44
    you have to go back to the first menu every single time. So it's hard to keep track where you left off.
  • 20:44 - 20:47
    #37, "Mash Man".
  • 20:47 - 20:50
    Well, Mash Man looks like Fuzz Power with clothes on.
  • 20:50 - 20:56
    Jumping on eyeballs in front of Legoland. Ugh, next game.
  • 20:56 - 21:00
    #38, "They Came". They...came from where?
  • 21:00 - 21:07
    From space? No, that can't be. Ugh, next.
  • 21:07 - 21:12
    #39, "Lazer League". Well, I'm glad they spelled "lazer" with a Z.
  • 21:12 - 21:16
    Because that's how you say it. You don't say "laser".
  • 21:16 - 21:21
    By the way, horizontal 2D space shooter. Next.
  • 21:21 - 21:23
    #40, "Billy Bob".
  • 21:23 - 21:29
    This is different. It's like Indiana Jones, except it's Billy Bob.
  • 21:29 - 21:33
    I'm kind of stunned that this game has some fluent animation here.
  • 21:33 - 21:38
    Of course. I should've learned. In Action 52, you cannot jump down.
  • 21:38 - 21:43
    You will hit the air so hard you will die. You can't jump to the ledge, either.
  • 21:43 - 21:47
    That doesn't work. And if you stand there too long, you die!
  • 21:47 - 21:53
    So, how do you get over? I don't know. Second screen of the game, and it's a dead end.
  • 21:53 - 21:56
    #41, "City of Doom".
  • 21:56 - 22:01
    You're climbing the tallest building in the world, while the tenants throw bowling balls at you.
  • 22:01 - 22:06
    That's it. It goes on...and on...and on.
  • 22:06 - 22:10
    How tall is this building?! It must lead into outer space -
  • 22:10 - 22:13
    Oh, no. Please, please, not space.
  • 22:13 - 22:17
    #42, "Bits and Pieces".
  • 22:17 - 22:22
    Ooh. A monster game. You're a guy in a cemetery jumping over monsters.
  • 22:22 - 22:27
    That's it. You jump...and jump...and jump.
  • 22:27 - 22:32
    You know what would be nice? An attack? Or, how about a health bar?
  • 22:32 - 22:37
    How about anything like a normal fucking game? What were they thinking?
  • 22:37 - 22:40
    #43, "Beeps and Blips".
  • 22:40 - 22:48
    You're a shape shooting at other shapes. What are these? Reject sprites from other video games thrown together?
  • 22:48 - 22:50
    #44, "Manchester".
  • 22:50 - 22:56
    A guy jumping on music boxes punching in the air. I don't get it.
  • 22:56 - 22:58
    #45, "Boss".
  • 22:58 - 23:04
    Who would think Boss means a frog running around with a gun getting ambushed by falling bombs?
  • 23:04 - 23:06
    That's what they should've called it, Bombs.
  • 23:06 - 23:14
    There's no way to avoid them! If you go too early, the bomb gets you. If you go too late, the next one gets you.
  • 23:14 - 23:16
    #46, "Dedant".
  • 23:16 - 23:20
    You're an ant trying to make other ants "Dedants". Like the Pink Panther.
  • 23:20 - 23:24
    (singing the Pink Panther theme) Dedant. Dedant. Dedant, dedant, dedant, dedant.
  • 23:24 - 23:27
    (normal) But if the ants make it to the bottom of the screen, you're fucked.
  • 23:27 - 23:31
    Because you can only move left and right. What makes this ant different from the rest?
  • 23:31 - 23:35
    Oh, it's pink. And anything pink in this game sucks.
  • 23:35 - 23:40
    #47, "Hambo". A pig version of Rambo?
  • 23:40 - 23:45
    No, that would've been too clever. It's just a guy jumping over 8-balls and shit.
  • 23:45 - 23:51
    Or trying to jump over. This is fucking horseshit! How did they fuck up the jumping controls so bad?
  • 23:51 - 23:56
    Have the programmers ever played another video game? Moving on.
  • 23:56 - 23:59
    #48, "Time Warp Tickers".
  • 24:04 - 24:11
    You're a pair of fingers in checkerboard land with upside down doors. What kind of drugs were they on?
  • 24:11 - 24:14
    Was this game even made by a human being?
  • 24:15 - 24:19
    "Time?" When you kill things, it says "Time?"
  • 24:19 - 24:23
    What does that mean? Time to play another fucking game?
  • 24:23 - 24:25
    #49, "Jigsaw".
  • 24:28 - 24:29
    It crashed.
  • 24:34 - 24:37
    Oh, thank god. Next game.
  • 24:37 - 24:39
    #50, "Ninja Assault".
  • 24:39 - 24:43
    Another beat 'em up, if you even call it that.
  • 24:43 - 24:46
    No strategy. You just mash buttons.
  • 24:46 - 24:50
    (imitating game sound effects) Hough! Hough! Hough!
  • 24:50 - 24:53
    #51, "Robbie the Robot".
  • 24:53 - 24:58
    More like "Robbie the Sunglass-Wearing Bart Simpson Look-Alike in a Blue Dress".
  • 24:58 - 25:03
    Guess how this game works? You move to the right and shoot. That's all.
  • 25:03 - 25:07
    Nothing can stop you. You could literally play this game with your eyes closed.
  • 25:07 - 25:12
    Until the second level when there's holes. Now you're screwed.
  • 25:20 - 25:24
    I can't believe they sold this shitfest for $199!
  • 25:24 - 25:28
    That's about how much it costs for a video game console, pretty much.
  • 25:28 - 25:33
    You could take $199, stand on a bridge, and just throw it all away!
  • 25:33 - 25:39
    You'd rather do anything then spend it on a broken down, dysfuctional disaster of video game programming!
  • 25:39 - 25:40
    With games that crash,
  • 25:40 - 25:42
    With games that crash, hideous jumping control,
  • 25:42 - 25:43
    With games that crash, hideous jumping control, random characters,
  • 25:43 - 25:44
    With games that crash, hideous jumping control, random characters, microscopic sprites,
  • 25:44 - 25:46
    a marathon of mediocre space shooters,
  • 25:46 - 25:48
    a marathon of mediocre space shooters, dying in mid-air,
  • 25:48 - 25:49
    a marathon of mediocre space shooters, dying in mid-air, problems with proportion,
  • 25:49 - 25:50
    a marathon of mediocre space shooters, dying in mid-air, problems with proportion, misleading titles,
  • 25:50 - 25:51
    misleading powerups,
  • 25:51 - 25:52
    misleading power-ups, embarrassing weapons,
  • 25:52 - 25:53
    misleading power-ups, embarrassing weapons, seizure-inducing backgrounds,
  • 25:53 - 25:55
    misleading power-ups, embarrassing weapons, seizure-inducing backgrounds, lack of enemies,
  • 25:55 - 25:56
    games you can't win,
  • 25:56 - 25:57
    games you can't win, games you can't lose,
  • 25:57 - 25:59
    games you can't win, games you can't lose, games that make no sense whatsoever,
  • 25:59 - 26:00
    shitty graphics,
  • 26:00 - 26:01
    shitty graphics, shitty music,
  • 26:01 - 26:02
    shitty graphics, shitty music, shitty menus,
  • 26:02 - 26:04
    shitty graphics, shitty music, shitty menus, and a fuckton of other things!
  • 26:04 - 26:09
    It should've been illegal for them to sell this rotten shitload of putrid fuck for any price!
  • 26:09 - 26:15
    I feel humiliated to live on the same planet as someone who designed an electronic abomination of this magnitude!
  • 26:15 - 26:21
    Could they have tried making one good game? As opposed to 52 horrible games?
  • 26:21 - 26:25
    Quality over quantity. That's our lesson here.
  • 26:27 - 26:31
    Well, there's one game left, so it has one last chance to redeem itself.
  • 26:31 - 26:39
    Could this be the one that all the effort went into? Could there be a cherry on top of this shit sundae? We can only hope.
Title:
Action 52 - Angry Video Game Nerd - Cinemassacre.com
Description:

http://cinemassacre.com/2010/04/30/avgn-episode-90-action-52/

more » « less
Video Language:
English
Duration:
26:51

English subtitles

Revisions