1 00:00:00,000 --> 00:00:03,727 Hi. In this lecture we’re talking about problem solving. 2 00:00:03,727 --> 00:00:08,958 And we’re talking about the role that diverse perspectives play in finding solutions to problems. 3 00:00:08,958 --> 00:00:10,561 So when you think about a problem, 4 00:00:10,561 --> 00:00:12,688 perspective is how you represent it. 5 00:00:12,688 --> 00:00:16,636 So remember from the previous lecture, we talked about landscapes. 6 00:00:16,636 --> 00:00:19,011 We talked about landscape being a way to represent 7 00:00:19,011 --> 00:00:21,877 the solutions along this axis 8 00:00:21,877 --> 00:00:26,571 and the value of the solutions as the height. 9 00:00:26,571 --> 00:00:29,737 And so this is metaphorically a way to represent 10 00:00:29,737 --> 00:00:33,110 how someone might think about solving a problem: 11 00:00:33,125 --> 00:00:36,751 Finding high points on their landscape. 12 00:00:36,751 --> 00:00:39,800 What we want to do is take this metaphor and formalize it 13 00:00:39,800 --> 00:00:43,066 and part of the reason for this course is to get better logic, 14 00:00:43,066 --> 00:00:45,248 [in order to] think through things in a clear way. 15 00:00:45,248 --> 00:00:49,403 So I’m going to take this landscape metaphor and turn it into a formal model. 16 00:00:49,403 --> 00:00:50,499 So how do we do it? 17 00:00:50,499 --> 00:00:54,774 The first thing we do is we formally define what a perspective is. 18 00:00:54,774 --> 00:00:56,724 So we speak math to metaphor. 19 00:00:56,724 --> 00:00:59,022 So what a perspective is going to be is 20 00:00:59,022 --> 00:01:01,498 it’s going to be a representation of all possible solutions. 21 00:01:01,498 --> 00:01:05,389 So it’s some encoding of the set of possible solutions to the problem. 22 00:01:05,389 --> 00:01:08,870 Once we have that encoding of the set of possible solutions, 23 00:01:08,870 --> 00:01:13,399 then we can create our landscape by just assigning a value to each one of those solutions. 24 00:01:13,399 --> 00:01:16,358 And that will give us a landscape picture like you saw before. 25 00:01:16,358 --> 00:01:19,806 Now most of us are familiar with perspectives, 26 00:01:19,806 --> 00:01:21,409 even though we don’t know it. 27 00:01:21,409 --> 00:01:22,567 Let me give some examples. 28 00:01:22,567 --> 00:01:24,534 Remember when we took seventh grade math? 29 00:01:24,534 --> 00:01:27,675 We learned about how to represent a point, how to plot points. 30 00:01:27,675 --> 00:01:29,884 And we typically learned two ways to do it. 31 00:01:29,884 --> 00:01:32,547 The first way was Cartesian coordinates. 32 00:01:32,547 --> 00:01:34,774 So given a point, we would represent it 33 00:01:34,774 --> 00:01:38,755 by and an X and a Y value in space. 34 00:01:38,755 --> 00:01:40,379 So, it might be five units, 35 00:01:40,379 --> 00:01:42,371 this would be the point, let’s say (5, 2). 36 00:01:42,371 --> 00:01:45,894 It’s five units in the X direction, two units in the Y direction. 37 00:01:45,894 --> 00:01:48,715 But we also learned another way to represent points, 38 00:01:48,715 --> 00:01:50,709 and that was [polar] coordinates. 39 00:01:50,709 --> 00:01:52,432 So we can take the same point and say, 40 00:01:52,432 --> 00:01:54,936 there’s a radius, which is its distance from the origin, 41 00:01:54,936 --> 00:01:56,652 and then there’s some angle theta, 42 00:01:56,652 --> 00:01:58,496 which says how far we have to sweep out, 43 00:01:58,496 --> 00:02:02,714 in order to sweep that radius out in order to get to the point. 44 00:02:02,714 --> 00:02:05,585 So two totally reasonable ways to represent a point: 45 00:02:05,585 --> 00:02:07,652 X and Y, R and theta. 46 00:02:07,652 --> 00:02:09,688 Cartesian, polar. 47 00:02:09,688 --> 00:02:11,360 Which is better? 48 00:02:11,360 --> 00:02:12,814 Well, the answer? It depends. 49 00:02:12,814 --> 00:02:14,088 Let me show you why. 50 00:02:14,088 --> 00:02:16,007 Suppose I wanted to describe this line. 51 00:02:16,007 --> 00:02:19,542 In order to describe this line I should use Cartesian coordinates, 52 00:02:19,542 --> 00:02:23,632 ’cause I can just say Y=3 and X moves from two to five. 53 00:02:23,632 --> 00:02:25,061 It’s really easy. 54 00:02:25,061 --> 00:02:28,632 But suppose I wanna describe this arc. 55 00:02:28,632 --> 00:02:29,968 If I wanna describe this arc, 56 00:02:29,968 --> 00:02:32,728 now Cartesian coordinates are gonna be fairly complicated, 57 00:02:32,728 --> 00:02:34,864 and I’d be better off using polar coordinates, 58 00:02:34,864 --> 00:02:35,835 because the radius is fixed 59 00:02:35,835 --> 00:02:38,713 and I just talked about how the radius is—you know, 60 00:02:38,713 --> 00:02:39,738 there’s this distance R, 61 00:02:39,738 --> 00:02:42,585 and theta just moves from, you know, A to B, let’s say. 62 00:02:42,585 --> 00:02:44,656 So depending on what I want to do. 63 00:02:44,656 --> 00:02:47,033 If I want to look at straight lines, I should use Cartesian. 64 00:02:47,033 --> 00:02:50,151 And if I want to look at arcs, I should probably use polar. 65 00:02:50,151 --> 00:02:52,384 So, perspectives depend on the problem. 66 00:02:52,384 --> 00:02:54,949 Now let’s think about where we want to go. 67 00:02:54,949 --> 00:02:58,683 We want to talk about how perspectives help us find solutions to problems 68 00:02:58,683 --> 00:03:01,732 and how perspectives help us be innovative. 69 00:03:01,732 --> 00:03:04,472 Well, if you look at the history of science a lot of great breakthroughs— 70 00:03:04,472 --> 00:03:06,288 you know, we think about Newton, 71 00:03:06,288 --> 00:03:07,801 you know, his theory of gravity— 72 00:03:07,801 --> 00:03:11,485 you can think about people actually having new perspectives on old problems. 73 00:03:11,485 --> 00:03:13,296 Let’s take an example. 74 00:03:13,296 --> 00:03:16,968 So, Mendeleev came up with the periodic table, 75 00:03:16,968 --> 00:03:20,409 and in the periodic table he represents the elements by atomic weight. 76 00:03:20,409 --> 00:03:22,440 He’s got them in these different columns. 77 00:03:22,440 --> 00:03:26,114 In doing so, by organizing the elements by atomic weight 78 00:03:26,114 --> 00:03:27,784 he found all sorts of structure. 79 00:03:27,784 --> 00:03:30,936 So all the metals line one column, stuff like that. 80 00:03:30,936 --> 00:03:33,002 Remember—from high school chemistry class. 81 00:03:33,002 --> 00:03:36,936 That’s a perspective: It’s a representation of a set of possible elements. 82 00:03:36,936 --> 00:03:39,072 He could’ve organized them alphabetically. 83 00:03:39,072 --> 00:03:41,100 But that wouldn’t have made much sense. 84 00:03:41,100 --> 00:03:44,679 So alphabetic representation wouldn’t give us any structure. 85 00:03:44,679 --> 00:03:47,425 Atomic weight representation gives us a lot of structure. 86 00:03:47,425 --> 00:03:50,859 In fact, when Mendeleev wrote down 87 00:03:50,859 --> 00:03:53,862 all the elements that were around at the time according to atomic weight, 88 00:03:53,862 --> 00:03:56,644 there were gaps in his representation. 89 00:03:56,644 --> 00:03:59,155 There were holes for elements that were missing. 90 00:03:59,155 --> 00:04:02,230 Those elements became scandium, gallium, and germanium. 91 00:04:02,230 --> 00:04:04,568 They were eventually found ten to fifteen years later, 92 00:04:04,568 --> 00:04:06,306 after he’d written down the periodic table: 93 00:04:06,306 --> 00:04:08,944 People went out and were able to find the missing elements. 94 00:04:08,944 --> 00:04:11,056 That perspective, atomic weight, 95 00:04:11,056 --> 00:04:16,056 ended up being a very useful way to organize our thinking about the elements. 96 00:04:17,148 --> 00:04:19,314 We do it all the time now. 97 00:04:19,314 --> 00:04:20,912 When you have any sort of task, 98 00:04:20,912 --> 00:04:23,671 you’ll find that you’re actually using some sort of perspective. 99 00:04:23,671 --> 00:04:25,502 Suppose that you’re hiring someone. 100 00:04:25,502 --> 00:04:28,348 And you’ve got a bunch of recent college graduates who apply for a job. 101 00:04:28,348 --> 00:04:29,520 And you’ve gotta think, 102 00:04:29,520 --> 00:04:32,004 “Okay, how do I organize all these applicants?” 103 00:04:32,004 --> 00:04:33,752 Let’s say 500 applicants. 104 00:04:33,752 --> 00:04:36,847 One thing you could do is you could organize them by GPA: 105 00:04:36,847 --> 00:04:39,604 Take the highest GPA down to the lowest GPA. 106 00:04:39,604 --> 00:04:40,781 That’s be one representation. 107 00:04:40,781 --> 00:04:44,679 And you might do that if you valued competence or achievement. 108 00:04:44,679 --> 00:04:47,520 But you might also value work ethic. 109 00:04:47,520 --> 00:04:49,296 And if that were the case you might instead organize 110 00:04:49,296 --> 00:04:53,248 those same CV’s or application files by how thick they are. 111 00:04:53,248 --> 00:04:56,361 [Those who’re going to do the] really thick ones are people who work really, really hard. 112 00:04:56,361 --> 00:04:57,560 They’ve accomplished a lot. 113 00:04:57,560 --> 00:05:00,607 Well, the third thing you might do is you might value creativity. 114 00:05:00,607 --> 00:05:01,601 And you might say, 115 00:05:01,601 --> 00:05:05,211 “Well, let’s put the ones that are sort of most colorful, most interesting over here. 116 00:05:05,211 --> 00:05:08,120 And the ones that are least colorful and least interesting over here.” 117 00:05:08,120 --> 00:05:09,760 That’s the third way to do it. 118 00:05:09,760 --> 00:05:11,609 Now depending on what you’re hiring for, 119 00:05:11,609 --> 00:05:12,900 depending on who the applicants are, 120 00:05:12,900 --> 00:05:14,720 any one of these might be fine. 121 00:05:14,720 --> 00:05:20,033 The only point I’m trying to make here is that there’s different ways to organize these applicants. 122 00:05:20,033 --> 00:05:21,968 In each one of those ways you organize— 123 00:05:21,968 --> 00:05:22,993 whether it’s in your head, 124 00:05:22,993 --> 00:05:25,512 or whether it’s formally laying them out in some way— 125 00:05:25,512 --> 00:05:27,176 is a perspective. 126 00:05:27,176 --> 00:05:31,944 And those perspectives will determine how hard the problem will be for you. 127 00:05:31,944 --> 00:05:33,420 Let me explain why. 128 00:05:33,420 --> 00:05:36,432 Now I want to go back to the landscape metaphor. 129 00:05:36,432 --> 00:05:38,424 And when I think of that landscape as being rugged, 130 00:05:38,424 --> 00:05:42,984 and by rugged I mean that it doesn’t look like a single peak, 131 00:05:42,984 --> 00:05:45,009 that there’s lots of peaks on it. 132 00:05:45,009 --> 00:05:48,448 And I want to formalize this notion of peaks. 133 00:05:48,448 --> 00:05:50,315 And I do so as follows: 134 00:05:50,315 --> 00:05:52,568 I’m going to define what I call a local optima. 135 00:05:52,568 --> 00:05:55,808 A local optima is a point such that 136 00:05:55,808 --> 00:05:57,784 if you look at the points on either side of it, 137 00:05:57,784 --> 00:05:59,125 they’re lower in value. 138 00:05:59,125 --> 00:06:02,406 So it’s sort of a point that locally is the highest possible value. 139 00:06:02,406 --> 00:06:04,807 So if I look at this particular rugged landscape again, 140 00:06:04,807 --> 00:06:07,369 there’s three local optima: 1, 2, 3. 141 00:06:07,369 --> 00:06:10,351 At any one of these three points, I’d be stuck: 142 00:06:10,351 --> 00:06:12,683 If I looked to the left or to the right, 143 00:06:12,683 --> 00:06:14,843 I wouldn’t find a solution that’s better. 144 00:06:14,843 --> 00:06:18,934 So we think about what makes a good perspective: 145 00:06:18,934 --> 00:06:23,702 A good perspective is going to be a perspective that doesn’t have many local optima. 146 00:06:23,702 --> 00:06:27,583 A bad perspective is going to be one that has a lot of local optima. 147 00:06:27,583 --> 00:06:29,397 Let me give you an example, okay? 148 00:06:29,397 --> 00:06:31,090 So, suppose I’m coming up with a candy bar. 149 00:06:31,090 --> 00:06:33,495 Suppose I’m tasked with coming up with a new candy bar. 150 00:06:33,495 --> 00:06:39,376 So I have my team of chefs make a whole bunch of different confections for me to try, 151 00:06:39,376 --> 00:06:41,121 and I want to find the very best one. 152 00:06:41,121 --> 00:06:43,712 But there’re so many of them, there’s so many possibilities, 153 00:06:43,712 --> 00:06:45,322 that I’m not even sure how to think about it. 154 00:06:45,322 --> 00:06:49,145 But one way to represent those candy bars might be by the number of calories that they had. 155 00:06:49,145 --> 00:06:53,096 So I can organize all the different things they make by number of calories. 156 00:06:53,096 --> 00:06:55,890 And if I did that, maybe I’d have three local optima. 157 00:06:55,890 --> 00:06:59,607 So that’s a reasonable way to represent these possible candy bars. 158 00:07:00,645 --> 00:07:02,991 Alternatively, I might represent those candy bars 159 00:07:02,991 --> 00:07:05,559 by masticity, which is chew time— 160 00:07:05,559 --> 00:07:07,174 how long it takes to chew ’em. 161 00:07:07,174 --> 00:07:10,760 So these would be the ones that maybe only take two minutes to chew. 162 00:07:10,760 --> 00:07:13,247 And these may take twenty minutes to chew. 163 00:07:13,247 --> 00:07:17,016 Well, chew time is probably not the best way to look at a candy bar. 164 00:07:17,016 --> 00:07:20,824 And so, as a result, I’m going to have a landscape with many, many more peaks. 165 00:07:21,547 --> 00:07:25,409 And so, because it’s got many more peaks, that’s more places I could get stuck. 166 00:07:25,409 --> 00:07:28,976 So it’s not as good as a way to represent the possible solutions. 167 00:07:28,976 --> 00:07:30,804 It’s not as good a perspective. 168 00:07:30,804 --> 00:07:36,001 The best perspective would be what we call a Mount Fuji landscape, 169 00:07:36,001 --> 00:07:38,047 the ideal landscape that just has one peak. 170 00:07:38,047 --> 00:07:39,807 And these are called Mount Fuji landscapes 171 00:07:39,807 --> 00:07:41,152 because if you’ve ever been to Japan, 172 00:07:41,152 --> 00:07:42,629 and you look at Mount Fuji, it looks pretty much like this. 173 00:07:42,629 --> 00:07:44,944 Actually not quite like this, there’s like snow on the top. 174 00:07:44,944 --> 00:07:48,013 But for the most part, it looks just like one giant cone. 175 00:07:48,013 --> 00:07:49,616 If you’re on a Mount Fuji landscape, 176 00:07:49,616 --> 00:07:51,128 if you’re sitting at some point, 177 00:07:51,128 --> 00:07:54,100 you can always just climb your way right up to the top. 178 00:07:54,100 --> 00:07:55,936 So these single-peak landscapes are really good 179 00:07:55,936 --> 00:07:57,700 because you’ve basically taken a problem 180 00:07:57,700 --> 00:07:59,929 and made it very, very simple. 181 00:08:01,160 --> 00:08:03,913 What would be an example of a Mount Fuji landscape? 182 00:08:03,913 --> 00:08:06,007 I’m going to take a famous example. 183 00:08:06,007 --> 00:08:08,536 So, a famous example comes from scientific management, 184 00:08:08,536 --> 00:08:09,650 and due to Frederick Taylor. 185 00:08:09,650 --> 00:08:12,487 Taylor famously solved for the optimal size of a shovel. 186 00:08:12,487 --> 00:08:15,450 So let’s think about the shovel size landscape. 187 00:08:15,450 --> 00:08:18,252 So, on this axis, I’ve got the size of the shovel. 188 00:08:18,883 --> 00:08:21,809 And on this axis, I’ve got the value. 189 00:08:21,809 --> 00:08:23,384 And what do I mean by the value? 190 00:08:23,384 --> 00:08:24,984 I don’t mean how much I can sell the shovel for, 191 00:08:24,984 --> 00:08:27,496 I mean it’s like how useful the shovel is at the task. 192 00:08:27,496 --> 00:08:29,420 So let’s suppose we’re shoveling coal 193 00:08:29,420 --> 00:08:30,474 and I want to think about 194 00:08:30,474 --> 00:08:33,396 how many pounds of coal can some[one] shovel in a day 195 00:08:33,396 --> 00:08:35,441 as a function of the size. 196 00:08:35,441 --> 00:08:37,896 So let’s start out here where the size is zero. 197 00:08:37,896 --> 00:08:39,690 So this is the size of the pan. 198 00:08:39,690 --> 00:08:41,631 If I have a shovel has a pan of size zero, 199 00:08:41,631 --> 00:08:43,700 that’s commonly known as a stick 200 00:08:43,700 --> 00:08:45,876 and we can’t get anything. 201 00:08:46,384 --> 00:08:47,895 We’re not going to shovel anything with a stick. 202 00:08:47,895 --> 00:08:50,004 Well, if I make it bigger, 203 00:08:50,004 --> 00:08:52,241 you know, make it the size of maybe like a little spoon or something, 204 00:08:52,241 --> 00:08:53,693 then we can shovel a little bit. 205 00:08:53,693 --> 00:08:55,984 And as I make the shovel bigger and bigger and bigger, 206 00:08:55,984 --> 00:08:58,672 we, whoever, my workers, can shovel more and more coal. 207 00:08:58,672 --> 00:09:02,616 But at some point, the shovel’s going to get a little bit too big. 208 00:09:02,616 --> 00:09:04,953 And it’s going to be too heavy to lift. 209 00:09:04,953 --> 00:09:06,056 And the worker’s going to get tired, 210 00:09:06,056 --> 00:09:07,216 and I’ll shovel less, 211 00:09:07,216 --> 00:09:08,460 he’ll shovel less and less and less and less. 212 00:09:08,460 --> 00:09:11,898 And then eventually get to some point where the shovel’s so big 213 00:09:11,898 --> 00:09:14,015 that he can’t even lift it, 214 00:09:14,015 --> 00:09:14,905 and it’s as useless as the stick. 215 00:09:14,905 --> 00:09:20,828 So if I look at value in terms of how much coal the person can shovel in a day is a function of the size of the shovel. 216 00:09:20,828 --> 00:09:23,441 I’m going to get a single-peaked landscape. 217 00:09:23,441 --> 00:09:24,604 That’s going to be an easy problem to solve. 218 00:09:24,604 --> 00:09:29,542 And this idea, that we could represent scientific problems in this way— 219 00:09:29,542 --> 00:09:33,943 or we could put engineering problems in this way—and then climb our way to peaks, 220 00:09:33,943 --> 00:09:36,568 is the basis is something called scientific management 221 00:09:36,568 --> 00:09:38,040 And the idea was that you could then 222 00:09:38,040 --> 00:09:40,720 by finding these high points on these landscapes, 223 00:09:40,720 --> 00:09:42,794 find optimal solutions. 224 00:09:42,794 --> 00:09:45,733 We’re only going to find out the optimal solution for sure 225 00:09:45,733 --> 00:09:48,458 if your hill climbed like this—if it’s single peaked. 226 00:09:48,613 --> 00:09:51,013 If it’s rugged and looks like this mess, 227 00:09:51,013 --> 00:09:52,411 looks like Mount Fuji landscape you’re fine, 228 00:09:52,411 --> 00:09:53,417 but if it looks like this mess, this masticity landscape, 229 00:09:53,417 --> 00:09:55,739 if you have a bad perspective, 230 00:09:55,739 --> 00:09:57,775 well then if you climbed hills 231 00:09:57,775 --> 00:10:00,565 you could get stuck just about anywhere. 232 00:10:00,596 --> 00:10:03,711 So what you’d like is you’d like a Mount Fuji landscape, 233 00:10:03,711 --> 00:10:07,674 And in the case of simple things like this shovel, that’s easy to get. 234 00:10:07,674 --> 00:10:09,480 Let me give you another example. 235 00:10:09,480 --> 00:10:10,517 This one’s a lot of fun. 236 00:10:10,517 --> 00:10:12,824 This is a favorite game of mine called Sum to fifteen 237 00:10:12,824 --> 00:10:14,736 and was developed by Herb Simon 238 00:10:14,736 --> 00:10:17,561 who’s a Nobel Prize winner in economics. 239 00:10:17,561 --> 00:10:19,827 And Sum to fifteen was developed to show people 240 00:10:19,827 --> 00:10:22,501 why diverse perspectives are so useful, 241 00:10:22,501 --> 00:10:25,157 why different ways of representing a problem can make them easy, 242 00:10:25,157 --> 00:10:26,695 can make them like Mount Fuji, 243 00:10:26,695 --> 00:10:29,048 or can make them really difficult. 244 00:10:29,048 --> 00:10:31,313 So here’s how Sum to fifteen works. 245 00:10:31,313 --> 00:10:34,863 There’s cards numbered from one to nine face up on a table. 246 00:10:34,863 --> 00:10:36,769 There’s nine cards in front of you. 247 00:10:36,769 --> 00:10:37,946 There’s two players. 248 00:10:37,946 --> 00:10:41,823 Each person.takes turns, taking a card. 249 00:10:41,823 --> 00:10:44,897 until all the cards are gone, possibly—it could end sooner. 250 00:10:45,072 --> 00:10:50,409 If anybody ever holds three cards that add up to exactly 15, they win. 251 00:10:50,670 --> 00:10:51,923 That’s the game. So, really simple. 252 00:10:51,923 --> 00:10:54,448 Nine cards. Alternate taking cards. 253 00:10:54,448 --> 00:10:58,275 If you ever get exactly three that sum to fifteen you win. 254 00:10:58,275 --> 00:10:59,824 So let me show you a game. 255 00:10:59,824 --> 00:11:01,528 Here’s a game between two people, 256 00:11:01,528 --> 00:11:03,892 [let’s] call them Paul and David. 257 00:11:03,907 --> 00:11:05,251 Paul goes first. Now you’d think when you play this game 258 00:11:05,251 --> 00:11:07,913 the thing to do would be to choose the five. 259 00:11:07,913 --> 00:11:11,604 Paul chooses the four, which is sort of an odd choice. 260 00:11:11,604 --> 00:11:14,402 David goes next so he takes the five. 261 00:11:14,402 --> 00:11:16,844 Paul then takes the six. 262 00:11:16,844 --> 00:11:18,920 Now the six is a strange choice 263 00:11:18,920 --> 00:11:22,872 because four plus six plus five equals fifteen. 264 00:11:22,872 --> 00:11:25,832 So it looks like there is no way that he can win. 265 00:11:25,832 --> 00:11:28,234 Well this will be confusing to Doug. 266 00:11:28,234 --> 00:11:30,255 So Doug’s going to take the eight. 267 00:11:30,255 --> 00:11:34,505 Now notice eight plus five equals thirteen. 268 00:11:34,520 --> 00:11:37,712 So that means Paul has to take the two. 269 00:11:37,712 --> 00:11:39,363 So he takes the two. 270 00:11:39,363 --> 00:11:41,530 Well think about what happens next: 271 00:11:41,530 --> 00:11:43,222 Four plus two is six. 272 00:11:43,222 --> 00:11:45,068 So if Doug doesn’t take the nine, he’s going to lose. 273 00:11:45,791 --> 00:11:47,563 But six plus two is eight. 274 00:11:47,563 --> 00:11:49,606 So if Doug doesn’t take the seven he’s going to lose. 275 00:11:49,606 --> 00:11:52,148 So what you’ve got here is that Paul has won. 276 00:11:52,148 --> 00:11:55,421 No matter what Doug does, Paul’s going to win the game. 277 00:11:55,544 --> 00:11:57,002 Now this is a pretty tricky game, right? 278 00:11:57,002 --> 00:11:58,568 It was developed by a Nobel Prize winner. 279 00:11:58,568 --> 00:12:00,878 You could imagine there’s lots of strategy involved. 280 00:12:00,878 --> 00:12:05,502 I want to show you this game in a different perspective. 281 00:12:05,502 --> 00:12:08,134 Remember the magic square from seventh grade math? 282 00:12:08,134 --> 00:12:11,388 Every row adds up to fifteen— 283 00:12:11,388 --> 00:12:15,507 8+3+4, 1+5+9, 6+7+2 — 284 00:12:15,507 --> 00:12:16,885 so does every column— 285 00:12:16,885 --> 00:12:20,273 8+1+6 sums up to fifteen; 286 00:12:20,273 --> 00:12:22,942 3+5+7 sums up to fifteen— 287 00:12:22,942 --> 00:12:24,734 and even the diagonals— 288 00:12:24,734 --> 00:12:26,657 eight, five, two is fifteen; 289 00:12:26,657 --> 00:12:28,469 six, five, four is fifteen. 290 00:12:28,469 --> 00:12:30,638 Every row, every column, every diagonal sum up to fifteen. 291 00:12:30,638 --> 00:12:34,108 Let me show you this game again on the Magic Square. 292 00:12:34,108 --> 00:12:37,397 So, it’s just a different perspective on “Sum to Fifteen”. 293 00:12:37,397 --> 00:12:39,638 Paul goes first, and takes the four. 294 00:12:40,099 --> 00:12:42,278 Doug goes next and takes the five. 295 00:12:42,278 --> 00:12:45,787 Paul takes the six, which is an odd choice, because now he can’t win. 296 00:12:45,787 --> 00:12:50,202 Doug then takes the eight, Paul blocks him with the two. 297 00:12:50,202 --> 00:12:55,121 But now it turns out, either the nine or seven will let Paul win. 298 00:12:55,413 --> 00:12:57,744 What game is this? 299 00:12:58,021 --> 00:13:00,605 Well, you’re right, it’s tic-tac-toe. 300 00:13:00,958 --> 00:13:04,061 Sum to fifteen is just tic-tac-toe, 301 00:13:04,061 --> 00:13:07,316 but on a different perspective, using a different perspective. 302 00:13:07,446 --> 00:13:09,308 So if you turn Sum to Fifteen— 303 00:13:09,308 --> 00:13:12,237 if you moved the cards 1 to 9 and put them in the magic square— 304 00:13:12,237 --> 00:13:16,166 what you do is you create a Mount Fuji landscape In a sense: 305 00:13:16,166 --> 00:13:18,549 You make the problem really simple. 306 00:13:18,549 --> 00:13:20,499 So a lot of great breakthroughs, 307 00:13:20,499 --> 00:13:21,831 like the periodic table, 308 00:13:21,831 --> 00:13:23,254 Newton’s Theory of Gravity, 309 00:13:23,254 --> 00:13:25,716 those are perspectives on problems 310 00:13:25,716 --> 00:13:27,981 that turned something that was really difficult to figure out 311 00:13:27,981 --> 00:13:31,005 into something that suddenly makes a lot of sense, 312 00:13:31,005 --> 00:13:32,519 very easy to see the solution. 313 00:13:32,519 --> 00:13:34,836 At least it’s something I call in my book, one of my books, the difference, 314 00:13:34,836 --> 00:13:37,309 I call this the Savant Existence Theorem. 315 00:13:37,309 --> 00:13:39,504 For any problem that’s out there, 316 00:13:39,504 --> 00:13:41,725 there exists some way to represent it, 317 00:13:41,725 --> 00:13:44,518 so that you turn it into a Mt. Fuji problem. 318 00:13:44,518 --> 00:13:45,750 Now, why is that? 319 00:13:45,750 --> 00:13:47,262 Well, it’s actually fairly straightforward. 320 00:13:47,262 --> 00:13:49,609 All you have to do is, 321 00:13:49,609 --> 00:13:53,023 if you’ve got all the solutions here represented on this thing, 322 00:13:53,023 --> 00:13:54,670 you put the very best one in the middle. 323 00:13:54,670 --> 00:13:57,354 And then put the worst ones at the end. 324 00:13:57,354 --> 00:13:58,899 And then just sort of line up the solutions in such a way 325 00:13:58,899 --> 00:14:01,282 so that you turn it into a Mount Fuji. 326 00:14:01,282 --> 00:14:02,650 So it’s very straightforward. 327 00:14:02,650 --> 00:14:04,386 Now the thing is, in order to make the Mount Fuji, 328 00:14:04,386 --> 00:14:07,134 you’d have to know the solution already. 329 00:14:07,134 --> 00:14:09,069 This isn’t a good way to solve problems 330 00:14:09,069 --> 00:14:11,881 but the point is, it exists. 331 00:14:11,881 --> 00:14:13,480 So it’s always the possibility 332 00:14:13,480 --> 00:14:15,224 that someone could look at particular problem and said, 333 00:14:15,224 --> 00:14:17,399 “Hey, what if think of it this way?” 334 00:14:17,399 --> 00:14:20,095 And doing so turn something that was really rugged 335 00:14:20,095 --> 00:14:22,653 into something that looks like Mount Fuji. 336 00:14:24,145 --> 00:14:26,002 Here is the flip side though. 337 00:14:26,002 --> 00:14:28,398 There is a ton of bad perspectives. 338 00:14:28,398 --> 00:14:30,622 So just like there’s these Mount Fuji perspectives, 339 00:14:30,622 --> 00:14:34,065 there’s also lots and lots of horrible ways to look at problems. 340 00:14:34,065 --> 00:14:37,205 Think about this: Suppose I have just ten alternatives 341 00:14:37,205 --> 00:14:40,286 and I want to think about what are all the different ways I can just put them in a line. 342 00:14:40,286 --> 00:14:42,424 Well there’s ten things I could put first, 343 00:14:42,424 --> 00:14:44,064 nine things I could put second, 344 00:14:44,064 --> 00:14:45,924 eight things I could put third and so on. 345 00:14:45,924 --> 00:14:51,348 So there’s 10 × 9 × 8 × 7 × 6 × 5 × 4 × 3 × 2 × 1 perspectives. 346 00:14:51,348 --> 00:14:54,169 Most of those are going to not be very good. 347 00:14:54,169 --> 00:14:58,381 They’re not going to organize this set of solutions in any useful way. 348 00:14:58,381 --> 00:15:01,187 Particularly, only a few of them are going to create Mount Fujis. 349 00:15:01,187 --> 00:15:03,794 So we think about the value of perspectives, what we get is this: 350 00:15:03,794 --> 00:15:06,583 There’s really good ones out there, 351 00:15:06,583 --> 00:15:09,726 that insightful, smart people can come up 352 00:15:09,726 --> 00:15:11,825 with really good representations of problem[s] 353 00:15:11,825 --> 00:15:14,415 to make the landscapes less rugged. 354 00:15:14,415 --> 00:15:16,978 If we just think about things in random ways, 355 00:15:16,978 --> 00:15:18,915 we’re likely to get a landscape that’s so rugged 356 00:15:18,915 --> 00:15:21,284 that we’re going to get stuck just about everywhere. 357 00:15:21,284 --> 00:15:23,408 We’re not going to be able to find good solutions to the problem. 358 00:15:23,408 --> 00:15:26,561 And we’re going to hit things that look like the masticity landscape, 359 00:15:26,561 --> 00:15:29,210 and we’re going to get things with lots and lots of peaks. 360 00:15:29,210 --> 00:15:32,511 Let’s move on now and talk about how we move on these landscapes. 361 00:15:32,511 --> 00:15:35,935 So once I got our landscape, how do I find better solutions? 362 00:15:35,935 --> 00:15:38,616 Are there other alternatives to just sort of climbing a hill? 363 00:15:38,616 --> 00:15:42,207 Because that hill climbing idea really only works in one dimension. 364 00:15:42,207 --> 00:15:43,966 What if I’ve got all sorts of dimensions? 365 00:15:43,966 --> 00:15:45,036 How do I think about… 366 00:15:46,374 --> 00:15:47,012 (Just a sec…) 367 00:15:53,601 --> 00:15:55,238 So what have we learned? 368 00:15:55,238 --> 00:15:57,953 First thing we’ve learned is that when we go about trying to solve a problem, 369 00:15:57,953 --> 00:15:59,709 when we encode it in some way, 370 00:15:59,709 --> 00:16:01,770 that’s a perspective. 371 00:16:01,770 --> 00:16:06,755 And a perspective creates peaks; it creates these local optima. 372 00:16:06,755 --> 00:16:09,748 So a better perspectives have fewer local optima. 373 00:16:09,748 --> 00:16:13,258 Worse perspectives have lots of local optima. 374 00:16:13,258 --> 00:16:15,962 And if you think about how many perspectives are out there, 375 00:16:15,962 --> 00:16:18,078 we just saw there’s billions of them. 376 00:16:18,078 --> 00:16:19,390 Because there’s billions of perspectives, 377 00:16:19,390 --> 00:16:21,425 most of those probably aren’t very useful. 378 00:16:21,425 --> 00:16:25,256 Some of them, though, turn problems into Mount Fujis. 379 00:16:25,256 --> 00:16:27,118 And sometimes it takes a genius— 380 00:16:27,118 --> 00:16:28,582 it takes a Newton, it takes a Mendeleev— 381 00:16:28,582 --> 00:16:30,784 to come up with a way of representing reality 382 00:16:30,784 --> 00:16:32,958 so that something that was incredibly rugged 383 00:16:32,958 --> 00:16:34,561 becomes Mount Fuji–like. 384 00:16:34,561 --> 00:16:36,914 Other times, if you think about the size of a shovel, 385 00:16:36,914 --> 00:16:42,352 that problem most of us could probably figure out a way that problem just by shovel size, 386 00:16:42,352 --> 00:16:44,416 so that it becomes a Mount Fuji. 387 00:16:44,416 --> 00:16:45,366 The big point is this: 388 00:16:45,366 --> 00:16:48,969 When we go about solving problems, the first thing we do is we encode them. 389 00:16:48,969 --> 00:16:51,262 We have some representation of the problem. 390 00:16:51,262 --> 00:16:55,519 That representation determines how hard the problem will be. 391 00:16:55,519 --> 00:16:58,384 If we represent it in such a way that it’s a Mount Fuji, it’s easy. 392 00:16:58,384 --> 00:17:01,912 If we represent it in such a way that it looks like that masticity landscape, 393 00:17:01,912 --> 00:17:04,150 it’s probably going to be fairly hard. 394 00:17:04,150 --> 00:17:05,794 Where we want to go next, 395 00:17:05,794 --> 00:17:09,791 is we want to talk about once we’ve got this representation of the possible solutions, 396 00:17:09,791 --> 00:17:11,831 once we have that landscape, so to speak, 397 00:17:11,831 --> 00:17:13,412 how do we search on that landscape? 398 00:17:13,412 --> 00:17:14,509 So one thing we’ve talked about was climbing hills. 399 00:17:14,509 --> 00:17:17,200 But there’s lots of different ways you can climb hills. 400 00:17:17,200 --> 00:17:20,919 That’s what we’ll talk about next: the heuristics we use on a landscape. 401 00:17:20,919 --> 99:59:59,999 Thanks.