0:00:02.367,0:00:06.269 ok today in our first demo we're going to look into some of the ways 0:00:06.269,0:00:09.102 that the windows and palettes are set up 0:00:09.102,0:00:13.000 in blender so we can be comfortable setting up our workspace 0:00:13.000,0:00:18.367 this is the default view when we first fire up the app 0:00:18.367,0:00:30.133 you can see that there are already palettes on the right and left 0:00:30.133,0:00:37.268 if you hover over divisions, your cursor changes to a line 0:00:37.268,0:00:41.773 this lets you know that you can resize these areas 0:00:41.773,0:00:45.900 click with your left mouse button to shrink or expand 0:00:45.900,0:00:52.867 the plus symbols expand the palettes 0:00:52.867,0:00:56.935 the way to hide the palettes is to hover over the division 0:00:56.935,0:01:02.233 (there is no "minus" icon) 0:01:02.233,0:01:06.867 anytime you close down an area all the way 0:01:06.867,0:01:10.833 you'll get the plus icon 0:01:10.833,0:01:14.100 another thing to notice 0:01:14.100,0:01:17.567 every window viewport area has a dropdown 0:01:17.567,0:01:19.273 associated with it 0:01:19.273,0:01:25.357 it determines what type of editor shows up 0:01:25.357,0:01:31.800 there are a few around if you look for them 0:01:31.800,0:01:33.233 the refer to 0:01:33.233,0:01:36.850 the window associated with this editor type 0:01:36.850,0:01:41.355 remember though, that sometimes they refer to the area below 0:01:41.355,0:01:43.467 as when you're dealing with properties 0:01:43.467,0:01:49.691 and sometimes they refer to the area above 0:01:49.691,0:01:52.767 if you're dealing with a 3D workspace 0:01:52.767,0:01:56.600 the dropdown is below the window 0:01:56.600,0:01:59.667 same is true for timeline 0:01:59.667,0:02:02.033 the editor type dropdown is below 0:02:02.033,0:02:05.633 but on properties, it's above 0:02:05.633,0:02:11.233 every window will have a dropdown type selector 0:02:11.233,0:02:13.100 and you can change that 0:02:13.100,0:02:15.633 but remember 0:02:15.633,0:02:18.855 it might be on the top or the bottom 0:02:18.855,0:02:21.767 a quick way to figure out how many windows you have 0:02:21.767,0:02:24.767 is to count the number of dropdowns on your screen 0:02:24.767,0:02:30.533 here's one, two, three, count all to figure out 0:02:30.533,0:02:33.182 the number of divisions you've divided your space into 0:02:33.182,0:02:35.533 a tricky on is the one on the top 0:02:35.533,0:02:38.800 this is the information (i icon) 0:02:38.800,0:02:42.772 gives you information about your entire file 0:02:42.772,0:02:46.267 when you change it, you don't see anything change 0:02:46.267,0:02:48.733 except the options in the border area 0:02:48.733,0:02:53.523 that's because actually that winow is closed up by default 0:02:53.523,0:02:58.433 if you leave that top window expanded, it will show you 0:02:58.433,0:03:04.300 python code that's being run while you do stuff 0:03:04.300,0:03:10.600 you can just close it back up to return to normal (default) 0:03:10.600,0:03:12.935 and then it provides a ... 0:03:12.935,0:03:15.467 menu across the top that you're used to 0:03:15.467,0:03:18.867 that let's you do things like save, open new document, etc. 0:03:18.867,0:03:21.300 or quit the application 0:03:21.300,0:03:23.733 one thing you might want to do when you first 0:03:23.733,0:03:25.938 start out working with blender 0:03:25.938,0:03:27.600 is make sure your mouse is working correctlly 0:03:27.600,0:03:29.400 so if you do not have a three button mouse 0:03:29.400,0:03:31.700 the way that you can setup blender to still work for you 0:03:31.700,0:03:34.933 is to go to file, user preferences, input tab and turn on 0:03:34.933,0:03:41.300 emulate 3 button mouse 0:03:41.300,0:03:44.400 this will let you use the alt/option key on your keyboard 0:03:44.400,0:03:46.867 to emulate that third button 0:03:46.867,0:03:50.500 i'm gonna close this window back down so we can go 0:03:50.500,9:59:59.000 to the next video